The Worker Network
The Worker Network is the backbone of Alliance Games' decentralized infrastructure, providing the computational power, bandwidth, and data handling capabilities that support a seamless gaming experience. Designed to function as a robust and scalable system, the Worker Network ensures that games are always online, responsive, and adaptive to player interactions. The network is powered by three specialized types of nodes—Edge Nodes, Lite Nodes, and Micro Nodes—each contributing unique resources and functions to maintain a resilient, decentralized gaming ecosystem.
The all-rounder of the Worker Network, Edge Nodes are high-performance desktop nodes that provide powerful computing and storage capabilities.
Micro Nodes are designed to facilitate simple, user-driven interactions via lightweight interfaces. These nodes allow users to contribute to AI model training and data processing through straightforward tasks, such as completing interactive engagements.
Lite Nodes are lightweight nodes focused on optimizing network connectivity by sharing bandwidth resources. Running via a simple extension, these nodes help to improve data transmission and reduce latency across the network.
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