Worker Nodes

There are two types of worker nodes based on the services that they provide: data storage nodes and computing nodes. To become worker nodes in the network, operators will need to hold the Alliance Pass NFT, which is also their unique decentralized ID in Alliance Games.

Upon joining the network, node operators will submit their machine information based on predefined categories. A machine has to fulfill the minimum requirement in order to be added to the worker nodes pool. Before qualified for actual storage or compute tasks, nodes will be given dummy tasks to test their technical capabilities and only after they pass the test will they be considered by delegators when allocating job requests.

Worker nodes will need to download a client in order to perform the tasks. The client application is built by Alliance Games. It uses Docker to automates the deployment, scaling, and management of applications through containerization. Worker clients are lightweight, portable units that package the application and its dependencies, ensuring consistency across different environments. It also free node operators from constantly upgrading the client.

Post executing a task, worker nodes will be required to upload their results on-chain in the form of verifiable proofs. Alliance Games is chain agnostic and aims to support multiple blockchains in the result verifications stage.

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