> For the complete documentation index, see [llms.txt](https://alliance-games.gitbook.io/alliance-games-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alliance-games.gitbook.io/alliance-games-litepaper/technical-structure/overview.md).

# Overview

The Worker Network is the backbone of Alliance Games' decentralized infrastructure, providing the computational power, bandwidth, and data handling capabilities that support a seamless gaming experience. Designed to function as a robust and scalable system, the Worker Network ensures that games are always online, responsive, and adaptive to player interactions. The network is powered by three specialized types of nodes—Edge Nodes, Lite Nodes, and Micro Nodes—each contributing unique resources and functions to maintain a resilient, decentralized gaming ecosystem.

<figure><img src="/files/5iqTw5wxpFQvXNNgSeuO" alt=""><figcaption><p>Alliance Games Technical Structure</p></figcaption></figure>
